Like above, if the person "attuned" is a worshipper of Fharlanghn then you can never get lost or surprised. Furthermore for neutral/neutral good types the shoes make the wearer more sure-footed in hazardous or trapped conditions. Shoes of Fharlanghn: Magic shoes that never wear out and cause the wearer to never fatigue when walking. I'd say this one is in the very rare category if made in 5E. More like an Insight check rather than detecting alignment though. Bonus, if you are a cleric of Celestian (rare enough) then you can also see people's auras. (Like we all were doing that in AD&D back in the day?) The Mantle also provides food, drink and storage pockets. Mantle of Celestian: Black clothing that's main function is protect from the cold of outer space. It's awful specific in its applications, but cool sounding. What's neat about this wand? It drains other force spells, like Bigby's Forceful Hand or Mordenkainen's Sword to recharge it. It's a wand that has a few functions, One creates a 4' long blue-white energy blade to appear equal to a sword +5! It's a freaking light saber! Second, it can create Wall of Force. Wand of Force: This would have to be very rare.
Ring of Boccob: This fancy ring does not radiate magic, and indeed any magic item that strikes the wearer of Boccob's Ring has to make a save or become nonmagical! Basically Mordenkainen's Disjunction by touch? This would be a mean item to give to a villain. A good item to give players to create a rowdy, drunk game night. Each time the magic is used to refill, the alcohol content gets stronger. Whenever it is read the flagon fills with a potent potable. It's a well-made silver wine container with a toast etched on its side. Zagyg's Flowing Flagon: There are plenty of items in UA that have kept up with the times like the Quiver of Ehlonna and Hewards Handy Haversack.
QUIVER OF ELHONNA UPDATE
Today I'm going to feature some Greyhawk themed magic items from this book that need an update (5E or otherwise). That's why I'm sad I didn't utilize it more often back in the day. It has never classes, spells, deities, rules and most interestingly to me, new magic items! D&D has tried to replicate the feel of this book in later editions either in print or in digital articles, but in my opinion, nothing is like the original UA. For anyone who has never owned this book, it was sort of a follow up on both the Players Handbook and Dungeon Masters Guide. So as was perusing my game shelf for something topical, I pulled down my old A D&D Unearthed Arcana. Starting times will vary of course and I will try to promote them soon. Speaking of the Greyhawk Channel, they have another big line up of new live games scheduled for Fall. Howdy Greyhawkers, it's been a lazy week for this guy and with Legends & Loreon hiatus till the Fall, I need to get back into writing some content for you fans.